Work Log by Kevin Beason

Latest personal graphics developments

About

My name is Kevin Beason. I graduated M.S. in Computer Science from Florida State University in 2005, studying scientific visualization under Dr. David C. Banks. Now I am a Software Engineer at Rhythm & Hues Studios in Los Angeles, where I work on their proprietary software renderer, wren. In my spare time I continue working on graphics hobby projects, notably my open source renderer, Pane, which I began in graduate school.

3 comments

3 Comments so far

  1. Robin Marín July 7th, 2008 10:34 am

    Hello Kevin…

    Great to see a R&H software engineer working on a personal project!…

    I’ve been following your project since two years visiting Pane’s site from time to time checking the progress…

    Thank you for creating this blog, indeed is a much better way to show the progress and have better feedback… I’m a graphic designer with zero knowledge on programming, but all my work is 3d effects, animation and visualization…

    I pay attention to every new renderer (free-GPL) that comes out, i worked for 5 years with 3d Studio Max and now i’m a Blender user but i consider myself a professional 3d artist with some nice background here at Venezuela… anyway…

    My question(s) is(are), what are your plans for Pane?… i mean, do you plan to reach the point of having a community supporting an helping develop the project? do you plan to direct Pane project to any direction on 3d visualization?… and more important, do you plan to eventually release Pane as a “complete renderer” for 3d imagery like Lux renderer (www.luxrender.net), Kerkythea (www.kerkythea.net), Yaf(a)ray (www.yafray.org) or anything alike?

    Thanks
    tuqueque

  2. beason February 19th, 2009 10:05 am

    Greetings Robin and sorry for the late reply. Releasing as a “complete renderer” is a low priority but maybe one day. There’s no real need because of those alternative renderers 🙂 Pane is basically just a hobby.

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