Work Log by Kevin Beason

Latest personal graphics developments

Indexed triangle sets, plane primitive

Another stab at Julia quaternion set, from March. In April I added support for indexed face sets, resulting in fantastic memory savings. Here are test renders of a 7 million and a 28 million polygon model, respectively. Lucy, the 28M tri model, required a fair amount of swap on my 2GB machine. There’s still some memory savings to be had I think, especially if I added BIH and used that instead of Octree-R. Models courtesy Stanford 3D Scanning Repository.

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