This page contains materials related to "Photo-Realistic Computer Graphics", a course taught by Dr. Banks at FSU in Spring 2002. Visit the course webpage for more information regarding the class. See below for my assignments, including source code, animations, movies, etc.
Here is the vital information for the class.
|Title||Photo-Realistic Computer Graphics|
|Professor||Dr. David C. Banks|
|Offered By||Florida State University Computer Science|
|Description||This course is concerned with algorithms for creating realistic 3D images by simulating the transport of light. Topics include ray-casting, sampling, reflectance, and transmittance.|
Below are my the homework assignments for the class. Click on the links to see more information, including project description, images, etc.
Homework 0 - POV-Ray Demonstration
Homework 1 - Emittance Inventor Application and Radiance Example
|Homework 2 - Scene-reading Inventor Application and BMRT Example||
Homework 3 - Isotropic Emittance Distribution Inventor Application and bv and brdfview Examples
|Homework 4 - Scene Sampling Inventor Application and Lightfield Demonstration||Homework 5 - Isosurface Sampling using User-Defined Emittance Distributions|
|Homework 6 - Dataset Isosurface Viewing||Homework 7 - Volume Rendering|
|Homework 8 - Siggraph Schedule||Homework 9 - Geometric Model Simplification|
|Homework 10 - Global Illumination||Homework 11 - Photon Mapping|
|Kevin Beason /||Main - Photo-Realistic Computer Graphics|