Here is an overview of the box I (actually, our class as a group) chose:
Here is a close up of the layout of the interior:
Next I took pictures from a grid along the front face, and created a texture using their average colors.
Finally I created a scene graph and used the texture for the front surface (after blurring it):
Here is the code and texture for the scene (compiles on an SGI with Open Inventor):
Time spent: Hours
Date: Spring 2001